Archive for the ‘Embedded Software’ Category

SMACCMPilot

October 7, 2013

px4ioar_400

Over on the Galois blog is a post about my current project, building a secure high-assurance autopilot called SMACCMPilot.  SMACCMPilot is open-source; http://smaccmpilot.org/ is the project’s landing page that describes the technologies going into the project with links to the software repositories.  Check it out!

Galois’ main approach to building SMACCMPilot is to use embedded domain-specific languages (EDSLs), embedded in Haskell that compile down to restricted versions of C.  (If you’re not familiar with the “EDSL approach”, and particularly how it might improve the assurance of your systems, check out this paper we wrote about our experiences on a separate NASA-sponsored project.)  The project is quickly approaching one of the larger EDSL projects I know about, and it’s still relatively early in its development.  The EDSLs we’re developing for SMACCMPilot, Ivory (for embedded C code generation) and Tower (for OS task setup and communication), are suitable for other embedded systems projects as well.

Like many young and active open-source projects, the code is hot off the presses and under flux, and the documentation always lags the implementation, so let me know if you try using any of the artifacts and have problems.  We’re happy to have new users and contributors!

Haskell and Hardware for the Holidays

December 18, 2010

Looking to make a statement this holiday season?  You could try to win the office “ugly holiday sweater” contest.  Or, you could play “Jingle Bells” on your Arduino microcontroller, using Haskell.  This post is about the latter.

We’re going to write this small program using the Copilot embedded domain-specific language (on Hackage and the source on Github).  Copilot is a stream language that allows you to generate embedded C code from programs written essentially as Haskell lists (using Atom as a backend for the C code generation).  This post is about how to use Copilot/Haskell (v. 1.0) to make your embedded C programming easier and more likely to be correct.  Here’s what we’re going to do—please don’t look too closely at my soldering, and turn the volume up, since a piezo speaker isn’t loud:

(For the impatient, the Haskell file is here, and the generated .c and .h files are here and here, respectively.)

We’re going to essentially recreate this C/Wiring program, plus flash some LEDs, but hopefully in a easier, safer way.  We need to manage three tasks:

  1. Determine the note and number of beats to play.
  2. Play the piezo speaker.
  3. Flash the LEDs.

We’ll start by defining which pins control what function:

-- pin numbers
speaker, red, green :: Spec Int32
speaker = 13
red     = 12
green   = 11

The type Spec Int32 takes an Int32 and lifts it into a Copilot expression.

We’ll call the program cycleSong. The type of a Copilot program is Streams, which is a collection of Spec a`s, and it resides within the Writer Monad. First, we’ll declare some variables.

cycleSong :: Streams
cycleSong = do
  -- Copilot vars
  let idx       = varI32 "idx"
      notes     = varI32 "notes"
      duration  = varI32 "duration"
      odd       = varI32 "odd"
      even      = varI32 "even"
      playNote  = varB   "playNote"
  -- external vars
      note = extArrI32 "notes" idx
      beat = extArrI32 "beats" idx

There are two classes of variables: Copilot variables that will refer to streams (infinite lists), and external variables, which can refer to data from C (including the return values of functions, global variables, and arrays). The constructors are mnemonics for the type of the variables; for example, varI32 is a variable that will refer to a stream of Int32s. Similarly, extArrI32 is an external variable referring to a C array of Int32s (i.e., int32_t). Notice the idx argument—it is the stream of values from which the index into the array is drawn (constants can also be used for indexes).

Now for the actual program:

 idx      .= [0] ++ (idx + 1) `mod` (fromIntegral $ length notesLst)
 notes    .= note
 duration .= beat * 300
 odd      .= mux (idx `mod` 2 == 1) green red
 even     .= mux (idx `mod` 2 == 1) red green
 playNote .= true
 -- triggers
 trigger playNote "digitalWrite" (odd <> true)
 trigger playNote "digitalWrite" (even <> false)
 trigger playNote "playtone" (speaker <> notes <> duration)

And that’s basically it.  There are two parts to the program, the definition of Copilot streams, which manage data-flow and control, and triggers, which call an external C function when some property is true.  Copilot streams look pretty much like Haskell lists, except that functions are automatically lifted to the stream level for convenience.  Thus, instead of writing,

 x = [0] ++ map (+1) x

in Copilot, you simply write

 x .= [0] ++ x + 1

Similarly for constants, so the Copilot stream definition

playNote .= true

lifts the constant true to an infinite stream of true values. The function mux is if then elsemux refers to a 2-to-1 multiplexer. So that means that the stream odd takes the value of green when idx is odd, and red otherwise, where green and red refer to the pins controlling the respective LEDs.

Just to round out the description of the other defined streams, idx is the index into the C arrays containing the notes and beats, respectively—that’s why we perform modular arithmetic. The stream duration tells us how long to hold a note; 300 is a magic “tempo” constant.

Now for the triggers. Each of our triggers “fires” whenever the stream playNote is true; in our case, because it is a constant stream of trues, this happens on each iteration. So on each iteration, the C functions digitalWrite and playTone are called with the respective function arguments (‘<>‘ separates arguments). The function digitalWrite is a function that is part of the Wiring language, which is basically C with some standard libraries, from which digitalWrite comes. We’ll write playTone ourselves in a second.

The C Code

We need a little C code now.  We could write this directly, but we’ll just do this in Haskell, since there’s so little we need to write—the Copilot program handles most of the work.  But a caveat: it’s a little ugly, since we’re just constructing Haskell strings. Here are a few functions (included with Copilot) to make this easier, and here are some more. (If someone properly writes a package to write ad-hoc C code from Haskell, please leave a comment!)

First, we need more magic constants to give the frequency associated with notes (a space is a rest).

freq :: Char -> Int32
freq note  =
  case note of
    'c' -> 1915
    'd' -> 1700
    'e' -> 1519
         ...

and here are the notes of the song and the beats per note:

jingleBellsNotes = "eeeeeeegcdefffffeeeddedgeeeeeeegcdefffffeeggfdc"
jingleBellsBeats =
  [ 1,1,2  , 1,1,2, 1,1,1,1, 4
  , 1,1,1,1, 1,1,2, 1,1,1,1, 2,2
  , 1,1,2  , 1,1,2, 1,1,1,1, 4
  , 1,1,1,1, 1,1,2, 1,1,1,1, 4
  ]

The other main piece of C code we need to write is the function playtone. The piezo speaker is controlled by pulse width modulation, basically meaning we’ll turn it on and off really fast to simulate an analogue signal. Here is it’s definition (using a little helper Haskell function to construct C functions):

    [ function "void" "playtone" ["int32_t speaker", "int32_t tone", "int32_t duration"] P.++ "{"
    , "#ifdef CBMC"
    , "  for (int32_t i = 0; i < 1; i ++) {"
    , "#else"
    , "  for (int32_t i = 0; i < duration * 1000; i += tone * 2) {"
    , "#endif"
    , "    digitalWrite(speaker, HIGH);"
    , "    delayMicroseconds(tone);"
    , "    digitalWrite(speaker, LOW);"
    , "    delayMicroseconds(tone);"
    , "  }"
    , "}"
    ]

HIGH, LOW, digitalWrite, and delayMicroseconds are all part of the Wiring standard library.  That ifdef is for verification purposes, which we’ll describe in just a bit.

Besides a little more cruft, that’s it!

Test, Build, Verify

“Jersey Shore” may have introduced you to the concept of gym, tan, laundry, but here we’ll stick to test, build, verify.  That is, first we’ll test our program using the Copilot interpreter, then we’ll build it, then we’ll prove the memory safety of the generated C program.

  • Interpret. We define a function that calls the Copilot interpreter:
    interpreter =
      interpret cycleSong 20
        $ setE (emptySM {i32Map = fromList [ ("notes", notesLst)
                                           , ("beats", beatsLst)]})
        baseOpts

    This calls the Copilot interpreter, saying to unroll cycleSong 20 times. Because the Copilot program samples some external C values, we need to provide that data to the interpreter. Fortunately, we have those arrays already defined as Haskell lists. Executing this, we get the following:

    period: 0   duration: 300   even: 11   idx: 0   notes: 1519   odd: 12   playNote: 1
    period: 1   duration: 300   even: 12   idx: 1   notes: 1519   odd: 11   playNote: 1
    period: 2   duration: 600   even: 11   idx: 2   notes: 1519   odd: 12   playNote: 1
    period: 3   duration: 300   even: 12   idx: 3   notes: 1519   odd: 11   playNote: 1
    period: 4   duration: 300   even: 11   idx: 4   notes: 1519   odd: 12   playNote: 1
    period: 5   duration: 600   even: 12   idx: 5   notes: 1519   odd: 11   playNote: 1
    period: 6   duration: 300   even: 11   idx: 6   notes: 1519   odd: 12   playNote: 1
                                                   . . .

    Good, it looks right. (period isn’t a Copilot variable but just keeps track of what round we’re on.)

  • Build. To build, we generate the C code from the Copilot program, then we’ll use a cross-compiler targeting the ATmega328. The easiest way (I’ve found) is via Homin Lee’s Arscons. Arscons is based on Scons, a Python-based build system. Arscons makes three assumptions: (1) the program is written as a Wiring program (e.g., there’s a loop() function instead of a main() function is the main difference), (2) the extension of the Wiring program is .pde, and (3) the directory containing the XXX.pde is XXX. For us, all that really means is that we have to change the extension of the generated program from .c to .pde. So we define
    main :: IO ()
    main = do
      compile cycleSong name
        $ setPP cCode  -- C code for above/below the Copilot program
        $ setV Verbose -- Verbose compilation
        baseOpts
      copyFile (name P.++ ".c") (name P.++ ".pde") -- SConstruct expects .pde

    and then execute

    > runhaskell CopilotSong.hs

    to do this.

    To build the executable, we issue

    > scons

    then

    scons upload

    when we’re ready to flash the microcontroller.

  • Verify. Is the generated C program memory safe?  Wait… What do I mean by ‘memory safe’?  I’ll consider the program to be memory safe if the following hold:
    • No arithmetic underflows or overflows.
    • No floating-point not-a-numbers (NaNs).
    • No division by zero.
    • No array bounds underflows or overflows.
    • No Null pointer dereferences.

    Of course this is an approximates memory-safety, but it’s a pretty good start. If the compiler is built correctly, we should be pretty close to a memory-safe program. But we want to check the compiler, even though Haskell’s type system gives us some evidence of guarantees already. Furthermore, the compiler knows nothing about arbitrary C functions, and it doesn’t know how large external C arrays are.

    We can prove that the program is memory safe. We call out to CBMC, a C model-checker developed primarily by Daniel Kröning. This is whole-program analysis, so we have to provide the location of the libraries. We define

    verifying :: IO ()
    verifying =
      verify (name P.++ ".c") (length notesLst * 4 + 3)
        (     "-DCBMC -I/Applications/Arduino.app/Contents/Resources/Java/hardware/arduino/cores/arduino/ "
         P.++ "-I/Applications/Arduino.app/Contents/Resources/Java/hardware/tools/avr/avr-4/include "
         P.++ "--function cbmc")

    which calls cbmc on our generated C program. Let me briefly explain the arguments. First we give the name of the C program.

    Then we say how many times to unroll the loops. This requires a little thinking. We want to unroll the loops enough times to potentially get into a state where we might have an out of bounds array access (recall that the Copilot stream idx generates indexes into the arrays). The length of the C arrays are given by length notesLst. When compiling the Copilot program (calling the module’s main function, a periodic schedule is generated for the program). From the schedule, we can see that idx is updated every fourth pass through the loop. So we unwind it enough loop passes for the counter to have the opportunity to walk off the end of the array, plus a few extra passes for setup. This is a minimum bound; you could of course over-approximate and unroll the loop, say, 1000 times.

    Regarding loop unrolling, remember that #ifdef from the definition of playtone()? We include that to reduce the difficulty of loop unrolling. playtone() gets called on every fourth pass through the main loop, and unrolling both loops is just too much for symbolic model-checking (at least on my laptop). So we give ourselves an informal argument that the loop in playtone() won’t introduce any memory safety violations, and the #ifdef gives us one iteration through the loop if we’re verifying the system. A lot of times with embedded code, this is a non-issue, since loops can just be completely unrolled.

    The -D flag defines a preprocessor macro, and the -I defines a include path. Finally, the --function flag gives the entry point into the program. Because we generated a Wiring program which generates a while(1) loop for us through macro magic, we have to create an explicit loop ourselves for verification purposes.

    If you’re interested in seeing what things look like when they fail, change the idx stream to be

      idx .= [0] ++ (idx + 1)
    

    and cbmc will complain

    Violated property:
      file CopilotSing.c line 180 function __r11
      array `beats' upper bound
      (long int)__1 < 47
    
    VERIFICATION FAILED
    

So that’s it. Happy holidays!

Backseat Driving: Copilot Updates

November 20, 2010

A lot has been going on since the announcement of Copilot, a Haskell DSL for generating hard real-time C monitors. We’ve presented Copilot a few times, including at Runtime Verification 2010, at a Galois Technical Seminar (video of the talk is here), and at a recent NASA Technical Interchange.

Copilot has had five releases since we originally open-sourced the project.  Recent work has focused on making the language more straightforward and improving Copilot libraries.  But first, let me remind you how to use Copilot: you can compile specs to hard real-time C code, you can interpret them, you can model-check them, and you can generate specs to test the compiler and interpreter—you can see a bit about usage here.

For example, here’s a Copilot specification that generates the Fibonacci sequence (over Word64s) and tests for even numbers:

fib :: Streams
fib = do
  let f = varW64 "f"
  let t = varB "t"
  f .= [0,1] ++ f + (drop 1 f)
  t .= even f
  where even :: Spec Word64 -> Spec Bool
            even w' = w' `mod` 2 == 0

Notice that lists look almost exactly like Haskell lists.

What about something a little more complicated?  Consider the property:

If the temperature rises more than 2.3 degrees within 2 seconds, then the engine has been shut off.

We might use a Copilot specification like the following to express it, assuming that temp and shutoff are C variables being sampled at phases 1 and 2 respectively, and the period of execution is 1 second:

engine :: Streams
engine = do
  -- external vars
  let temp     = extF "temp" 1
  let shutoff  = extB "shutoff" 2
  -- Copilot vars
  let temps    = varF "temps"
  let overTemp = varB "overTemp"
  let trigger  = varB "trigger"
  -- Copilot specification
  temps    .= [0, 0, 0] ++ temp
  overTemp .= drop 2 temps > 2.3 + temps
  trigger  .= overTemp ==> shutoff

Here’s something that I think shows why you want to write your DSLs in Haskell: Haskell gives you a macro language for your DSL… for free.  For example, consider the following (more complicated) property:

“If the engine temperature exeeds 250 degrees, then the engine is shut off within one second, and in the 0.1 second following the shutoff, the cooler is engaged and remains engaged.”

We can more succinctly specify this property using past-time linear temporal logic (ptLTL).  There’s a Copilot library for writing those kind of specs, which can be interspersed with normal Copilot streams—the ptLTL specs are highlighted in blue below.  Again, assume a period of execution of 1 second:

engine :: Streams
engine = do
  -- external vars
  let engineTemp = extW8 "engineTemp" 1
  let engineOff  = extB "engineOff" 1
  let coolerOn   = extB "coolerOn" 1
  -- Copilot vars
  let cnt        = varW8 "cnt"
  let temp       = varB "temp"
  let cooler     = varB "cooler"
  let off        = varB "off"
  let monitor    = varB "monitor"
  -- Copilot specification
  temp    `ptltl` (alwaysBeen (engineTemp > 250))
  cnt     .=      [0] ++ mux (temp && cnt < 10) (cnt + 1) cnt
  off     .=      cnt >= 10 ==> engineOff
  cooler  `ptltl` (coolerOn `since` engineOff)
  monitor .=      off && cooler

Today, I finished updating another feature of Copilot: the ability to send stream values over ports to other components in a distributed system. We had an implementation of this, but it was a bit hacky. Hopefully, it’s a bit less hacky now. For example, consider the following specification:

distrib :: Streams
distrib = do
  -- Copilot vars
  let a = varW8 "a"
  let b = varB "b"
  -- Copilot spec
  a .= [0,1] ++ a + 1
  b .= mod a 2 == 0 
  -- send commands
  send "portA" (port 2) a 1
  send "portB" (port 1) b 2

The blue commands are send commands.  For example, the first command says, “call the C function portA(str, num), where argument str is the value of stream a and num is port number 1.” The port number says who to send it to.

These are just a few of the recent updates. We’re still working on Copilot, so let me know if you have questions or comments.

Interested? Get Copilot on Hackage or GitHub.

Copilot: a DSL for Monitoring Embedded Systems

September 25, 2010

In case you missed all the excitement on the Galois blog, what follows is a re-post.

Introducing Copilot

Can you write a list in Haskell? Then you can write embedded C code using Copilot. Here’s a Copilot program that computes the Fibonacci sequence (over Word 64s) and tests for even a numbers:


fib :: Streams
fib = do
  "fib" .= [0,1] ++ var "fib" + (drop 1 $ varW64 "fib")
  "t" .= even (var "fib")
    where even :: Spec Word64 -> Spec Bool
          even w = w `mod` const 2 == const 0

Copilot contains an interpreter, a compiler, and uses a model-checker to check the correctness of your program. The compiler generates constant time and constant space C code via Tom Hawkin’s Atom Language (thanks Tom!). Copilot is specifically developed to write embedded software monitors for more complex embedded systems, but it can be used to develop a variety of functional-style embedded code.

Executing

> compile fib "fib" baseOpts

generates fib.c and fib.h (with a main() for simulation—other options change that). We can then run

> interpret fib 100 baseOpts

to check that the Copilot program does what we expect. Finally, if we have CBMC installed, we can run

> verify "fib.c"

to prove a bunch of memory safety properties of the generated program.

Galois has open-sourced Copilot (BSD3 licence). More information is available on the Copilot homepage. Of course, it’s available from Hackage, too.

Flight of the Navigator

Aberdeen Farms entrance

View of the James River.

Pitot tube on the test aircraft.

Our testbed stack: 4 STM32 microcontrollers (ARM Cortex M3s), an SD card for logging data, air pressure sensor, and voltage regulator.

Sebastian installing the stack.

Copilot took its maiden flight in August 2010 in Smithfield, Virginia. NASA rents a private airfield for test flights like this, but you have to get past the intimidating sign posted upon entering the airfield. However, once you arrive, there’s a beautiful view of the James River.

We were flying on a RC aircraft that NASA Langley uses to conduct a variety of Integrated Vehicle Health Management (IVHM) experiments. (It coincidentally had Galois colors!) Our experiments for Copilot were to determine its effectiveness at detecting faults in embedded guidance, navigation, and control software. The test-bed we flew was a partially fault-tolerant pitot tube (air pressure) sensor. Our pitot tube sat at the edge of the wing. Pitot tubes are used on commercial aircraft and they’re a big deal: a number of aircraft accidents and mishaps have been due, in part, to pitot tube failures.

Our experiment consisted of a beautiful hardware stack, crafted by Sebastian Niller of the Technische Universität Ilmenau. Sebastian also led the programming for the stack. The stack consisted of four STM32 ARM Cortex M3 microprocessors. In addition, there was an SD card for writing flight data, and power management. The stack just fit into the hull of the aircraft. Sebastian installed our stack in front of another stack used by NASA on the same flights.

The microprocessors were arranged to provide Byzantine fault-tolerance on the sensor values. One microprocessor acted as the general, receiving inputs from the pitot tube and distributing those values to the other microprocessors. The other microprocessors would exchange their values and perform a fault-tolerant vote on them. Granted, the fault-tolerance was for demonstration purposes only: all the microprocessors ran off the same clock, and the sensor wasn’t replicated (we’re currently working on a fully fault-tolerant system). During the flight tests, we injected (in software) faults by having intermittently incorrect sensor values distributed to various nodes.

The pitot sensor system (including the fault-tolerance code) is a hard real-time system, meaning events have to happen at predefined deadlines. We wrote it in a combination of Tom Hawkin’s Atom, a Haskell DSL that generates C, and C directly.

Integrated with the pitot sensor system are Copilot-generated monitors. The monitors detected

  • unexpected sensor values (e.g., the delta change is too extreme),
  • the correctness of the voting algorithm (we used Boyer-Moore majority voting, which returns the majority only if one exists; our monitor checked whether a majority indeed exists), and
  • whether the majority votes agreed.

The monitors integrated with the sensor system without disrupting its real-time behavior.

We gathered data on six flights. In between flights, we’d get the data from the SD card.

We took some time to pose with the aircraft. The Copilot team from left to right is Alwyn Goodloe, National Institute of Aerospace; Lee Pike, Galois, Inc.; Robin Morisset, École Normale Supérieure; and Sebastian Niller, Technische Universität Ilmenau. Robin and Sebastian are Visiting Scholars at the NIA for the project. Thanks for all the hard work!

There were a bunch of folks involved in the flight test that day, and we got a group photo with everyone. We are very thankful that the researchers at NASA were gracious enough to give us their time and resources to fly our experiments. Thank you!

Finally, here are two short videos. The first is of our aircraft’s takeoff during one of the flights. Interestingly, it has an electric engine to reduce the engine vibration’s effects on experiments.

http://player.vimeo.com/video/15198286

The second is of AirStar, which we weren’t involved in, but that also flew the same day. AirStar is a scaled-down jet (yes, jet) aircraft that was really loud and really fast. I’m posting its takeoff, since it’s just so cool. That thing was a rocket!

http://player.vimeo.com/video/15204969

More Details

Copilot and the flight test is part of a NASA-sponsored project (NASA press-release) led by Lee Pike at Galois. It’s a 3 year project, and we’re currently in the second year.

Even More Details

Besides the language and flight test, we’ve written a few papers:

  • Lee Pike, Alwyn Goodloe, Robin Morisset, and Sebastian Niller. Copilot: A Hard Real-Time Runtime Monitor. To appear in the proceedings of the 1st Intl. Conference on Runtime Verification (RV’2010), 2010. Springer.

This paper describes the Copilot language.

Byzantine faults are fascinating. Here’s a 2-page paper that shows one reason why.

At the beginning of our work, we tried to survey prior results in the field and discuss the constraints of the problem. This report is a bit lengthy (almost 50 pages), but it’s a gentle introduction to our problem space.

Yes, QuickCheck can be used to test low-level protocols.

A short paper motivating the need for runtime monitoring of critical embedded systems.

You’re Still Interested?

We’re always looking for collaborators, users, and we may need 1-2 visiting scholars interested in embedded systems & Haskell next summer. If any of these interest you, drop Lee Pike a note (hint: if you read any of the papers or download Copilot, you can find my email).

Shocking Tell-All Interview on Software Assurance

August 29, 2010

I was recently interviewed by Flight International magazine, one of the oldest aviation news magazines.  Their reporter, Stephen Trimble, was writing on the Air Force’s Chief Scientist’s recent report stating that new software verification and validation techniques are desperately needed.

Here’s an online copy of the article.

Copilot: A Hard Real-Time Runtime Monitor

August 22, 2010

I’m the principal investigator on a NASA-sponsored research project investigating new approaches for monitoring the correctness of safety-critical guidance, navigation, and control software at run-time.  We just got a paper accepted at the Runtime Verification Conference on some of our recent work developing a language for writing monitors.  The language, Copilot, is a domain-specific language (DSL) embedded in Haskell that uses the powerful Atom DSL as a back-end.  Perhaps the best tag-line for Copilot is, “Know how to write Haskell lists?  Good; then you’re ready to write embedded software.”

Stay tuned for a software release and updates on a flight-test of our software on a NASA test UAV…  In the meantime, check out the paper!

Twinkle Twinkle Little Haskell

May 31, 2010

Update Sept 28,2010: the Makefile mentioned below worked fine, except for something having to do with timing.  I was too lazy to track the problem down, but fortunately, I found an scons script (using the scons build system) that I modified to run on Mac OSX, and it works perfectly.  The original script is here—thanks Homin Lee!  The post has been modified appropriately.

Update Oct 1, 2010: Homin Lee has updated the script to work on Mac OSX, so you can just grab the original script now.


It’s been a few months almost a year(!) since John Van Enk showed us how to twinkle (blink) an LED on his Arduino microcontroller using Atom/Haskell.  Since that time, Atom (a Haskell embedded domain-specific language for generating constant time/space C programs) has undergone multiple revisions, and the standard Arduino tool-chain has been updated, so I thought it’d be worthwhile to “re-solve” the problem with something more streamlined that should work today for all your Haskell -> Arduino programming needs.  With the changes to Atom, we can blink a LED with just a couple lines of core logic (as you’d expect given the simplicity of the problem).

For this post, I’m using

If you’ve played with the Arduino, you’ve noticed how nice the integrated IDE/tool-chain is.  Ok, the editor leaves everything to be desired, but otherwise, things just work.  The language is basically C with a few macros and Atmel AVR-specific libraries (the family to which Arduino hardware belongs).

However, if you venture off the beaten path at all—say, trying to compile your own C program outside the IDE—things get messy quickly.  Fortunately, with the scons script, things are a piece of cake.

What we’ll do is write a Haskell program AtomLED.hs and use that to generate AtomLED.c.  From that, the scons script will take care of the rest.

The Core Logic

Here’s the core logic we use for blinking the LED from Atom:

ph :: Int
ph = 40000 -- Sufficiently large number of ticks (the Duemilanove is 16MHz)

blink :: Atom ()
blink = do
  on <- bool "on" True -- Declare a Boolean variable on, initialized to True.

  -- At period ph and phase 0, do ...
  period ph $ phase 0 $ atom "blinkOn" $ do
    call "avr_blink"        -- Call a locally-defined C function, blink().
    on <== not_ (value on)  -- Flip the Boolean.

  period ph $ phase (quot ph 8) $ atom "blinkOff" $ do
    call "avr_blink"
    on <== not_ (value on)

And that’s it!  The blink function has two rules, “blinkOn” and “blinkOff”.  Both rules execute every 40,000 ticks.  (A “tick” in our case is just a local variable that’s incremented, but it could be run off the hardware clock.  Nevertheless, we still know we’re getting nearly constant-time due to the code Atom generates.)  The first rule starts at tick 0, and executes at ticks 40,000, 80,000, etc., while the second starts at tick 40,000/8 = 5000 and executes at ticks 5000, 45,000, 85,000, etc.  In each rule, after calling the avr_blink() C function (we’ll define), it modulates a Boolean upon which blink() depends. Thus, the LED is on 1/8 of the time and off 7/8 of the time. (If we wanted the LED to be on the same amount of time as it is off, we could have done the whole thing with one rule.)

The Details

Really the only other thing we need to do is add a bit of C code around the core logic.  Here’s the listing for the C code stuck at the beginning, written as strings:

[ (varInit Int16 "ledPin" "13") -- We're using pin 13 on the Arduino.
, "void avr_blink(void);"
]

and here’s some code for afterward:

[
"void setup() {"
, " // initialize the digital pin as an output:"
, " pinMode(ledPin, OUTPUT);"
, "}"
, ""
, "// set the LED on or off"
, "void avr_blink() { digitalWrite(ledPin, state.AtomLED.on); }"
, ""
, "void loop() {"
, " " ++ atomName ++ "();"
, "}"
]

The IDE tool-chain expects there to be a setup() and loop() function defined, and it then pretty-prints a main() function from which both are called. The code never returns from loop().

To blink the LED, we call digitalWrite() from avr_blink(). digitalWrite() is provided by the Arduino language.  (In John’s post, he manipulated the port registers directly, which is faster and doesn’t rely on the Arduino libraries, but it’s also lower-level and less portable between Atmel controllers.)  Atom-defined variables are stored in a struct, so state.AtomLED.on references the Atom Boolean variable defined earlier.

Make it Work!

Now just drop the scons script into the directory (the directory must have the same name as the Haskell file, dropping the extension), and run

> runhaskell AtomLED.hs
> scons
> scons upload

And your Haskell should be twinkling your LED. runhaskell AtomLED.hs invokes the Atom compile function to generate a C file and headers; scons invokes the build script to build an ELF image to upload, and scons upload again invokes the compiler to upload to your board.

This should work for any Atom-generated program you want to run on your Arduino (modulo deviations from the configuration I mentioned initially). Also, note the conventions and parameters to set in the scons script.

Post if you have any problems, and I might be able to help. Also, I’d love to package the boilerplate up into a “backend” for Atom, but if you have time, please beat me to it.  Thanks.

Code: